

That’s because, in addition to your standard range of pistols, shotguns and sniper rifles, you’ll have to rely on updated interpretations of iconic vampire killing weapons too, especially since bullets only weaken vampires before you properly finish them off. But more importantly, the mashup of sci-fi and supernatural in a contemporary setting has some really neat impacts on gameplay as well. This gives high-ranking vampires powerful psionic abilities that elevate them to near god-like status, which they’ve used to convert some of the surviving townsfolk into a cult. Instead of ancient monsters, these vampires are the result of a science experiment gone wrong. However, these aren’t your standard bloodsucking ghouls. Set in the fictional island town of Redfall, Massachusetts, your goal is to cleanse the land of the growing vampire invasion.

After getting a chance to go hands-on with a preview build of the game, I’m really excited to see more of how Arkane is adding its own flavor to that formula. But with Redfall, by drawing inspiration from a number of its previous titles, alongside other standouts in the genre, Arkane Studios has added fun new twists to the typical fps survival game. It seems like every major developer is working on an open-world shooter with co-op and RPG elements.
